Mars is a pretty cool place to explore, especially when you don't need to blow stuff up.
Over the past couple years, film directors such as Mike Cahill and Duncan Jones have offered a much softer take on the sci-fi genre, one where science, man's relationship with nature, and personal tragedy trump gun fights and epic alien warfare.
Waking Mars is an attempt to embody this aesthetic into a game that is parts Metroid, The Dig, and Discovery Channel. The result is an iOS release unlike any other, a daring experiment that unfortunately comes with a host of problems.
Waking Mars is best described as Dead Space, except the protagonist has seeds instead of guns and there are passive, spore-like alien creatures instead of Necromorphs. Also, there is no Scientology-esque cult. Or boss fights. Or ... okay, it's really nothing like Dead Space, or any other game for that matter.
Waking Mars is an action-adventure that presents players with a large, mostly linear planet to explore. It is filled with lush alien flora, fauna, and other elements that make each locale feel alive -- as alive as a big, dry rock can feel, in any case.
You play as American astronaut Liang, who makes first contact on Mars in 2097. After discovering basic lifeforms on the planet, his mission is jeopardized by a cave-in. He is left with only some seeds, an A.I. computer that speaks broken English, and a human guide who can only occasionally be reached by transmission. Liang's goal is now to survive, find a way back to base camp, and learn about the sentient beings who may occupy the lowest reaches of the planet.
WAKING MARS PC Game Download
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